Social Icons

Pages

Showing posts with label Guild. Show all posts
Showing posts with label Guild. Show all posts

Monday, June 24, 2013

Guild Wars 2: who are the Filoetereos?

gw2_header


Steve Hwang, Guild Wars 2 game designer reveals all the secrets of the Filoetereos, the Pirates of the firmament of Tyria.


Still not is known too for the Filoetereos because only have been seen recently in lion's arch.


The Dragonicidio was in full swing in lion's arch and citizens cheerfully aporreaban dragon pinatas, zampaban zhaitamelos and throwing Fireworks. Everyone was enjoying the festival... until the tragedy gripped the ceremony from burning of effigies. After alter one of the effigies to make it emit an arcane vibration, the Filoetereos descended from the heavens with the Inquisa golems, ambushed the Council and annihilated one of its members. If not for the courage of the heroes who helped the lion guard, many more members of the Council had succumbed. But no one has been entrusted: the Filoetereos have done nothing but start to spread in Tyria.


When the equipment of the living world of June was formed, we needed to create a new Alliance of pirates and the Inquisa asura able to sneak into the party of the Dragonicidio of arc of the lion and triggering a series of events that forever change the fate of the Council of the boat.


Until the final name of the team, I was called "Pin-Quest" to this new Alliance plan of joke. ArenaNet uses many unofficial names among us to remember more easily what determined faction, does it look like and what skills used. "Dramas", for example, was the provisional name of the flame Legion and dredge them before being baptized as the fused Alliance.


Currently, the presence of pirates in Tyria is not anything new. There are already various pirate factions laid down in Guild Wars 2, as the Pirates of Costa Mareasangrienta Covington, or triple threat of aircrews pirate scum, spoiler and Wiley in the Campos de Gendarran. And given that so many players have already faced pirates, how confer an appearance and a distinctive air to our new Buccaneers?


e2d74sky-pirates-of-tyria-backgrounder-01


First, we needed to establish an aesthetic pirate only. For the Filoetereos, we are inspired by an armature of steampunk style which was in development.


The next thing we believe is that all the pirates have their boat: John Silver the long, Jack Sparrow, Captain Harlock... and our pirate clan could not be less.


However, instead of being the classic villains of seas, the Filoetereos dominate the heights, which meant that we should provide them with suitable transport. It occurred to us that our Pirates of the firmament, delinquents by nature, stolen aircraft to the Pact, which has its own fleet.


But the sky pirates had to transmit a character of its own; not just by their appearance, but by their behavior in the game. They were allied with the Inquisa, the Organization asura unscrupulous whose research knows no moral limits. Certainly, the Alchemy asura can lend the aura of these pirates steampunk. In this case, impregnate to the aesthetics of lightning Filoetereos: arrival is preceded by a lightning strike, and the effects of their abilities, traps and weapons are always electrical.


Finally, we needed a solid name that would convey the pirates and the Inquisa worked as a team. We have just decanted us by a name proposed by our screenwriter, John Ryan: the Filoetereos.


The word "Ethereal", ether, suggests in air and magic, and "filo" evokes the taste of pirates by swords. Short names are cool, easy-to-remember and give players an easily recognizable suffix for variations of enemies: kickers filoetereos thugs filoetereos and swordsmen filoetereos.


bd26csky-pirates-of-tyria-backgrounder-02


We always follow a process markedly repetitive development and collaboration for all updates of the living world. The sooner we are able to introduce a content in a playable way, more time we can receive opinions and information of coworkers and alpha testers to then review it. Even before the steampunk armor added to the game and be prepared map of the Dungeon of history, the Elijah Miller designer had created a map of tests where we could fight against the Filoetereos, try their different skills, sharpen their effects and synchronization and establish an initial level of difficulty.


We wanted to create an army with characters who meet their respective roles and complement their skills and conditions. Here we present a first approximation of the army of Filoetereos that you will find. Note: the veteran versions have extra skills not mentioned here.


2efc1sky-pirates-of-tyria-backgrounder-03

Hector filoetereo this hard-hitting but slow pirate is able to immobilize and shoot down their opponents. Crusher filoetereo this sturdy pirate has a combo of three hits and shield. Filoetereo this pirate swordsman inflicts bleeding attacks and incapacitadores, in addition to throwing daggers rivals out of the reach of his sword. Foreman filoetereo what lack them these Brutes in speed make up for it by applying conditions. Kicker filoetereo this conjurer is able to channel a lightning attack and a stunning aura. Grenadier filoetereo as its name suggests, this ruffian throws grenades to sweep their rivals.

Those of you who venture to the Dungeon of history the Filoetereos refuge will be with a few new heads with their own mechanics rife with challenges. The groups will face an engineer asura with rotary electric walls, a first officer with a cannon on his shoulder cannon and partitioning and, finally, a captain with a mastery of the sword and a surprising accuracy. I don't want to tell you too much, so, without a doubt, you should discover them for yourselves.


Inspector Kiel will need your skill and determination to put an end to the threat of the Filoetereos, so give a pass to the front, fight for Lion's arch and show them that they can run, but not to hide. See you in the game!


 

Wednesday, June 19, 2013

Guild Wars 2: the Dragonicidio Guide Part 2

gw2_header

A mysterious message you sent in search of private investigator Marjory Delaqua in the beginning of the end, a tavern in the East fair of Linde of the Godhead. After their introduction cinematic, go back to the lion's arch to investigate. All instances of history will be a player. Speak with the researcher at Kiel in the great Plaza for access to "The place of the facts", an instance to a player. After the scene between Marjory and Kiel, speak with Marjory for a research kit. With the help of the kit, you can exonerate five of murder suspects. A message from Marjory you informed that they have located three of the suspects. The OGRE Vorrk in arc of the lion, quaggan Morraloo in Costa Mareasangrienta and the Kasparak in the Campos de Gendarran skritt. When you find the corpse of Vorrk, use the kit of research to seek evidence of arcane waste. Morraloo and Kasparak will appear with life, so you can convince them to return to the lion's arch to investigate. Then, a new message of Marjory will indicate you that they have found the last two suspects: trembling song in Guaridanieve and Astorra in Caledon forest clusters. Once again, it is not necessary to use force with these suspects. Go back to the great Plaza and speak with Kiel to enter again in "The scene". Marjory will reset your kit of research for combined arcane all samples contained residues. To go back to school the suspects, all will be acquitted except one. To analyze the suspect, your hands will shine with arcane residue. After being discovered, the suspect will confess and call his team to cover their escape. When you have beaten in the attack, talk with Kiel for complete history and receive the journal of Marjory. The latter will tell you it goes back to Linde of the Godhead. If you turn to the beginning of the end Tavern, you'll have a small follow-up both with Marjory Kasmeer optional conversation.

gw2

The journal of Marjory, who will give you Kiel after exonerate all but one of the suspects, will allow you to see the scene with Logan Thackeray and Kasmeer Meade Marjory introductory cinematic. There will four new achievements, which you'll have to complete in order to be available: ceremony and acrimony, hard nut to crack, every detail counts and no more secrets. There is a fifth achievement, Caso cerrado, which helps continue the story, but does not have the experience of the festival of the Dragonicidioto the metalogro.

comments

Monday, June 17, 2013

Guild Wars 2 - ceremony of burning of effigies on 18 June

gw2_header

The Dragonicidio in Guild Wars 2 will reach its peak on June 18 with the ceremony of burning of effigies, an instance to a player named "Commemorative objects in the pyre".

The main cultures of Tyria sent their ambassadors to Lion's arch to represent each race at a ceremony in which destroy symbolically dragons setting fire to effigies. It is an honor for representatives, since many suffered personal losses because of the rage of the Dragons.

The representative kodan, trembling song, has left the Strait of Forjaescarcha just to be present. Asura them been sent to Izzuri, honors the Institute of dynamics. Ceaoloti is the chosen tribes hylek. These and other representatives met in lion's arch to pay tribute to the fallen and to reaffirm their determination not to live in fear of dragons and unite to defeat them. Bloody hands Magnus will delight us with his presence and his jokes, and the captains Tokk, Theo Ashford and "linda" Anne Reid will encourage attendees during the ceremonial burning.

The burning of effigies ceremony will give way to the next phase of our history of the Dragonicidio, so you can not miss it!

078feEffigy-Lighting-Ceremony-2

comments